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Pairings: 21 November 2012Time Roll: 5 hours Characters on Quests:
LEVEL 3 FIGHTS
LEVEL 4 FIGHTS
LEVEL 5 FIGHTS
LEVEL 8 FIGHTS
LEVEL 10+ FIGHTS
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Oh blast... I forgot Griffon hadn't been updated.... There aren't any other combatants at that level ready, either.
Ok Bobthe6th, your choice. You can either face Griffon or choose to take a monster fight as he was technically nott ready at the time of pairings. Griffon will skip on buying things this fight cycle as I goofed that up, so if you face him, the only thing that would change would be he would have more GP/XP, but it would have no imact on his character.
Well... I already sent tatics, but a monster fight sounds fun... which would you prefer? I mean, I don't want to either stick Griffon in a fight he isn't ready for. I would be fine if you wanted to skip out on this fight so you can get griffon ready for the fight cycle.
I'm comfortable pitlording either a monster fight or the regular fight. It's up to you bob since you're the one with the ready character. If you want a monster fight, let me know soon ish and I'll roll up a monster and put the pre-fight monster info here in the thread.
As an aside, Krug will be looking to do an RP miniquest sometime soon (though this may be a class entry miniquest instead of he hits ECL 6 first) so I am looking for a questlord who's available sometime in the next few pairings.
Okay, a Monster Fight it is, then. Gar'tak is up against a single medium biped. You can examine possible enemies here.
Hmm, looks like it could be interesting this week.
Krug is up against a Medium winged quadruped, by the way.
Also, a question about Frighten Allies (for Dreath vs Urdwed) - since Urdwed has an animal companion, the rules say it's CR is treated as high class level - 2... which is just 0. Since Riding Dogs already have a CR of 1, would it not make sense for it to keep the better value (an animal companion shouldn't be easier to intimidate than a handled animal)?
Damn Gar'tak's utter lack of knowledge... still, sounds like a good fight.
Tactics are in for Krug and Kinslayer. Assuming Krug can actually get close enough to hit his opponent, I think he should do just fine.
For those of us in the US: Happy Thanksgiving! I'm thankful for a lot of things in life, but I'm also glad that CoCo is still around and running fights. You guys are great and I have a lot of fun here. The dedication and hard work people put in, as well as the great community, is something I haven't found elsewhere.
Same. I'm not supremely confident about either of these - Anjin vs Siel will likely be a big mash-up, and Dreath vs Urdwed a long slugfest between two very defensive characters. We'll soon see, though...
Tactics = away
This could go either way, I think. I would wish you luck, but Siel is evil...so A THOUSAND CURSES UPON YOUR ROLLS.
Anjin is already doing better than his last seven matches in his old incarnation, so I fancy he can take a loss. It really could go either way, though.
Send me tactics when you get the chance, Bobthe6th, right? Or is Griffon doing the fight? I think the pairings post may not be up to date.
I think Gart'ak was taking the monster fight. I think the parrings are out of date.
Ah, okay-- I was confused. I'll probably be running the fight on monday so send over tactics when you get the chance.
Um... there are like 10 different possible monsters with "medium biped" ranging from the hound archeon to gargoyles. I can at best give starting actions, but tactics will need to change when he sees what he is fighting.
Or am I miss understanding something?
If he lacks the necessary knowledge, he can't identify what he's fighting, although you can make tactics conditional on things like weapons held or spellcasting.
Also it won't be a gargoyle since a gargoyle would be a "Medium Winged Biped" rather than just a "Medium Biped". You can rule out all the multi-monster encounters as well, as well as several of the templated monsters.
So, for Krug's case where all he knows is that his opponent is a medium winged quadruped I sent in tactics that work against all the possible enemies that are winged and have 4 legs, but also wrote things like "If the enemy is staying away and making ranged attacks, do X" and things like that. His opponent is probably a Dragon but there are other possibilities so he is prepared for those as well. In another fight I think I wrote that if the enemy is holding a bow Kinslayer wouldn't drink his potion of Enlarge Person, but would throw javelins-- and so on. Basically, it's a bit of a pain to write tactics that work for 5-6 different enemies, but it's possible. At ECL 4 most of the enemies bipedal or not, are just going to walk up to you and start hitting you in melee, with a few exceptions.
Tactics are writen... hope it works out. Starting to regret asking a monster fight.
Particularly for casters, monster fights are a lot easier in a separate thread for this reason. However, that's part of the handicap of not having many knowledge skills.
![]() I was away this weekend so I've not had change to run Krug's fight but fingers crossed I'll have it up soon. Man I can't wait for Christmas, it just never seems to stop over here...
I have done stats and tactics for Krug's foe, though, and I think it's going to be fun.
I hope the fight doesn't consist of Krug hopping up and down trying to reach it, cause that would be hilarious but probably not too effective.
EDIT: Gart'ak vs Dwarf Cleric 4 is up. A very close fight!
Well...I seem to remember one fight where the melee fighter won by throwing the infinte rocks of the arena at the enemy. >_>
Qualifies as not too effective but hilarious, I think.
The Arena "always helpful to you" environment can be pretty funny but you're probably better off bringing your own rocks. I'll get started on Urdwed vs Dreath but I probably won't be able to finish it until tomorrow.
So Gar'tak is back on his record of smashing mages faces, all is right with the world.
Well, a win is a win. I continue to be amazed with Gar'tak's damage output. Not the fight I expected/feared, but one I should have. The 6 damage biofeedback stopped saved that match for him(totally becoming one of his stock powers). Minor note, in the final round you don't seem to account for the DR 2/- from biofeedback. Thanks for the run! I keep thinking a dip for a level or two of psiwar would make sense(a couple powers Gar'tak doesn't need to shell out GP for), but the lower hit die/BAB keep scaring me off. Think the tattoos will have to do, as they work admirably. Glad it wasn't something with DR of it's own... Somthing that tends not to be PC fare, but monsters have all the time.
At CR 4, Hound Archon is devestating for everybody.
That said, massive damage output counts for alot.
Saddly, this is core so leap attack is out... and their is no devine lion totem. It's almost like the classes were supposed to be balenced or something...
Thanks for the run Uknits.
![]() Siel should only get 675 base xp/gp and Anjin should get 375 base because of Rider being in the fight
Dreath vs Urdwed is up. Tactics got a bit dicey, I may have misunderstood what Urdwed was trying to do and it got a bit late... let me know if there's any issues The_Fred.
Thanks, and yeah it looks like I might have made a minor mistake in my tactics (I think, I had meant for the dogs to wait). The only thing I would have done differently though is gone through the grate despite it being on the other side of Dreath (or gone through another grate) since it would force him to squeeze again.
Two things I'm not sure about - do the grates not provide cover vs melee attacks? I'm not sure it says anywhere, but I would think so. Maybe as a reach weapon it doesn't count, but spiked-chain-ing through a grate would, I think, be quite hard. Secondly, the attack roll with a wand - can I not make that a ranged attack roll? The rules are kind of unclear, but with Cat's Grace as well it would make a big difference (though not enough, I don't think, for those rolls...) That's all I have for now, I have to head out again but I'll try and get Krug's fight up tonight if I can (sorry for the lateness again - by next week all my deadlines should finally be met so I'll at last have some peace!) and I'll read this one in more detail, but it looks like Dreath was just a bad match-up for the poor little gnome.
Grates should provide cover against all attacks. As for the wand, as it isn't a ranged weapon (it isn't a weapon at all), you can't make a ranged disarm check.
I think the probelm with trying to go through more grates is that I would have disarmed the wand on the AoO, and you would have been forced to stop moving to pick it up.
It seems weird that you could make a melee disarm check, is all (and it is a "weaponlike" item). I'm not sure if Urdwed should have gotten AoOs against Dreath's trips, too. But yeah, Urdwed wasn't in a good place to start and he rolled badly to boot. Better luck next time I guess.
I just finished Krug's fight, but it seems I missed his ongoing Mage Armour. So I'm not finished.
By the way, did I mention I hate you and your dice Uknits? A bow critical! What is this?
Side note: I think Anjin should have moved to break LoS there, by his tactics, but she would just have hit him as soon as he moved out.
I was unsure about the wand since you can use some wands to fire rays, but I reasoned that the same rule should apply to all wands (wands of shocking grasp, wands of produce flame, wands of inflict light wounds, and wands that have no charges left in them) so the only way that could work would be treating it like a held item as opposed to a ranged weapon. I guess this would be a good thing to clarify since a wand/dorje could count as a melee weapon or something which would help with theses disarm checks.
I gave Urdwed the AoO against the disarm check because he had an armed melee touch attack with his produce flames. In retrospect it might have been more effective to have him not make the AoO, then throw the flames in the next round (since his number of flames would be limited after losing the wand)-- I think the outcome of the fight would have been the same even if the attack hit, though.
I meant after that (she shot and missed first, I think) but it wouldn't have made any odds. That's just cursed bad luck...
OK, Krug's fight is up. It turns out that Mage Armour made the difference. Given the crazy happenings, let me know if I've made any mistakes.
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