RE a recent discussion about one of my characters, I wanted to ask about keeping expendables at home. I was under the impression that the limit on expendables was purely to prevent people winning matches through overuse of them rather than their own talents, and that anything at home thus wouldn't count, because it can't be used in that 3FC.
However, it seems that you're not allowed to keep extra expendables at home, as a limit on the power of crafters (so you can't craft a bucketload in advance).
I can understand that, but doesn't that mean that at ECL 3, I have to spend a whole free activity (1000gp's worth) or worse, a full activity (7000gp's worth and a week off) every three fights to make, at most, 450gp of items? Further, crafting of non-expendable items doesn't have this restriction.
Further, does this restriction mean that if, say, I foolishly buy nine Potions of Pass Without Trace before my first 3FC, I have to sell them (for half price) to buy more useful things later and if I want them back, I have to pay full whack for them?
I can understand limiting how many things people can craft (though I personally don't think that having some scrolls crafted without having to spend real time on them is that big a deal when I need to pay the cash up-front for them, and given they're not going to last forever anyway) but this seems like a needless restriction even on non-crafters - for comparison, you can have as many allies you want even if you can't bring them all, which actually gives a mechanical advantage since if one dies in one fight, you can replace it for the next, mean ally death is not an issue.
As much as anything I'd just like to know what I can and can't do because I think I've unknowingly left a few things at home at least a couple of times before.