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Switch to Forum Live View Tournament Idea: Solo vs Horde Battle
1 year ago  ::  Apr 03, 2012 - 10:00PM #61
Vathelokai
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Date Joined: Jun 23, 2005
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Apr 3, 2012 -- 9:13PM, Yitzi wrote:

Keep in mind that Aid Another could potentially be very useful for the goblins.
...
What would really pose a problem for them is The Hunter, as he gets an ally for every goblin he kills.





The tactics so far don't include aid other.  It requires being in a melee position, so in the case of a surrounded PC, 4 would aid other, and the other 4 would get flanking plus aid (vs. 8 regular attacks with flanking).  Could be a worthwhile tactic.  Hadn't thought of it.

Although Hunter is out of ECL range, a cleric could potentially cast desecrate and animate dead.  Telin did mention making the corpses vanish from the field.  Pitlord could invoke the "you have to spend actions puting the material components on each corpse" rule.  However, this isn't too different from spamming summon monster spells.  Not sure if it would really be an issue.

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1 year ago  ::  Apr 03, 2012 - 10:04PM #62
Vathelokai
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On another note, Telin has volunteered Scrataw as a meleer for the trial run.  Would anyone like to volunteer a caster, sneaker, or other non-traditional type for a trial run?

maybe Bilgly or Al'tiar? Or a fresh character designed to break this thing?
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1 year ago  ::  Apr 03, 2012 - 10:08PM #63
Uknits
Date Joined: Aug 24, 2010
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Al'Tiar for nontraditional caster if you want it.

Honestly, he is about as badly set up for it as they come, but he is good baseline for how a one on one based character would do.

community.wizards.com/coco/wiki/Uknits/A..
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1 year ago  ::  Apr 04, 2012 - 7:32AM #64
Eluria
Date Joined: Jan 20, 2007
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Apr 3, 2012 -- 10:00PM, Vathelokai wrote:


Although Hunter is out of ECL range, a cleric could potentially cast desecrate and animate dead.   However, this isn't too different from spamming summon monster spells.  Not sure if it would really be an issue.




That was going to be my plan (although I was thinking way too hard on the pitlord)!  Animated dead alone would each be better than the average goblin (with DR) and with a few scrolls/castings, your horde would quickly outman their horde... and last longer than summons, too.  You'd have to come in with some defense, some AoE/way to kill a lot, lots of onyx, and scrolls of animate dead.  wah-bam.  maybe as a UA variant necro that gives +4str to animated allies...


Did you say you wanted kusari-gama to be a test-case?  I can try to run that; you should definitely get to test out your own creation, and why not with using your other own creation.  Combat reflexes is a clearly good choice in this scenario.  Actually, the Player vs Horde opens up a lot of rarely-used-options in CoCo having benefit here.  But the character good vs horde would likely not be good vs players (or "as good") - so yeah, the pride reward is one thing, but other rewards are helpful too.

Should probably give credits to people who run the tournament fights too, to reward that pitlord burden as well.

(I was hoping to be able to offload some of telin's recently overwhelming pitlord volume, which won't happen if this tourney is going on at the same time - but the tourney is a great and fun idea)

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1 year ago  ::  Apr 04, 2012 - 10:53AM #65
Vathelokai
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With animate dead, you have to place the onyx on each corpse. That takes at least a step and an action. Maybe you could make that char. And we can see how it plays.

Scraw offers as much as kusari, so I think kusari csn sit out.
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1 year ago  ::  Apr 04, 2012 - 10:57AM #66
Vathelokai
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Another thought, changing goblin start box regulsrly to avoid apearing in an area effect.
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1 year ago  ::  Apr 04, 2012 - 10:57AM #67
TelinArtho
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Scrataw leveled up after winning her fight - so that makes it a little more complicated. Stats if we use her:

HP24, AC 24/20/16 (+1 dodge)
Fort +10/Ref +12/Will +7
Attacks: 2 Talons +10 melee, 1d4+1; Bite +6 melee, 1d4

2pps per fight, Inertial Armor and Offensive Prescience
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1 year ago  ::  Apr 04, 2012 - 11:00AM #68
TelinArtho
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Eluria - you are right about giving credits to pitlords for this. Hopefully after a playtest, we'll have a better idea of how it will turn out in terms of time investment. It would likely be at least 2 credits, but I don't want to go too high with it either.

In terms of playtest though - since it looks like Vath and Eluria are on the same page - why don't the two of you try it out and see how it turns out.
The COre COliseum just hit 1000 fights! Come join the fun and be a part of this milestone! Next pairings are set for 22 August 2012. Activate TODAY!
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Garic's CityMap of the PlanesD20 Modern
Castle of FunTerisia City and Fan FictionGleemax Roleplaying
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1 year ago  ::  Apr 04, 2012 - 11:48AM #69
The_Fred
Date Joined: Jan 4, 2012
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Would the 1/3 rule be waived for this, though? If you are fighting unlimited goblins, that's like fighting more than a 3FC potentially anyway, so the 1/3 rule seems kind of arbitrary. Of course, it would mean long-duration buffs like Mage Armour are more favourable, I suppose.
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1 year ago  ::  Apr 04, 2012 - 12:59PM #70
Vathelokai
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I think it should be waved.
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