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1 year ago ::
Apr 01, 2012 - 8:39AM
#1
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Date Joined:
Jun 23, 2005
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from the Contest Ideas Threadhow many goblins can you take down before their horde takes you down?This is a brainstorming and discussion thread for this idea.
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 8:41AM
#2
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Date Joined:
Jun 23, 2005
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more of a tournament idea: how many goblins can you take down before their horde takes you down?
something like: round 1-5, 1 goblin appears per round; 2-10, 2 per round; etc. Monsters would have a set of published tactics and would all be identical. each participant would have their own thread, and it would keep going until the PC went down.
could use a different horde creature for a higher level contest (bugbears, grimlocks, etc.)
What if you are a goblin?
You have to face off against a horde of dragons obviously.
Vath - the idea has some fun to it - so I wouldn't be opposed to it. Do you want to draw up more of the details?
Some of the complication will be to deal with the mapper (since it has a finite number of pins it can support), not sure what else yet.
It would be very easy for a character to be only hittable on a 20 (even with flanking and the like) at ECL3, so it could be a very long fight - especially for a character with a wand of CLW at play - so it might be good to have tactics depending on how many creatures are on the field. Goblins probably wouldn't go for disarm - unless there's ten of them and the opponent is healing all of the damage they are dealing. They also might not normally go for grappling, but with a bunch of them to be able to attack without dealing with a massive dex bonus would be worth it - if only for a round.
What if you are a goblin?
Then you become the Goblin King!
You have to face off against a horde of dragons obviously.
If I can make that work, I would be all over it.
Vath - the idea has some fun to it - so I wouldn't be opposed to it. Do you want to draw up more of the details?
I'll doodle some stuff. definitely will have use fancy tactics or fancy equipment on the horde to make sure it doesn't end up taking a year waiting for enough 20s.
On the positive side, most of the people who could force 20s no matter what condition would involve at least some short term buffs (wand of shield, wand of shield of faith, etc), so if the tactics include stuff like - destroy the wands/dorjes - that would help. Then they just need to deal with the long term buffs - mage armor/inertial armor.
Once you have some more to work with - send me the details via PM or post it to its own Council thread to flesh out.
Scoring would be a good idea to incorporate as well - duration + number of kills (since duration could be exaggerated with intense avoidance tactics (total defense while moving away or otherwise turtling up).
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 8:42AM
#3
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Date Joined:
Jun 23, 2005
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horde battle notes horde tactics must address - basic ranged and melee tactics, solo and group versions - allies (horses, familiars, summons, etc) - unhittable AC - flying opponent (maybe other movement types too) - faster opponent - incorporealness - horde members turned against each other - status effects (sleep, stun, etc) - clw/vigor or other hp regeneration - DR or other apparent lack of dealing damage on hit - invisible or super-hide opponent things horde should not do - sunder weapons (but other items would be OK) - force a ranged battle general notes - mapper supports 9 pins - PC can bring max 1 ally (allies that never leave the PC's person [familiar] don't count?) - max 6 horde members on field at a time (maybe 4 to accomodate summoning pins) - allow existing PCs to enter - allow creation of new PCs without credits to enter - make 3 hordes for different ECL ranges - multiple variations of horde monster (as opposed to all identical horde monsters)? -- goblins: rogue archer, fighter swordsman, cleric utility -- dragons: each evil dragon type -- might make things too complicate
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 8:46AM
#4
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Date Joined:
Jun 23, 2005
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possible scoring metrics - total kills - one shot kills - multiple kills in a strike - total time - average time per kill - longest time without kill - shortest time between kills - money spent (expendables, charges, etc.)
Normalize for ECL? or winners per ECL bracket?
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 8:49AM
#5
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Date Joined:
Aug 24, 2010
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Well, what level are we looking at? Certain high level characters would be very amused by this. The hunter and Ashtin come to mind.
Invivibility and superhide shouldn't be too much of an issue, especially with a horde. It is hard to hide from 12 foes at once, and you can only run so well. Unless the foes has greater invisibility (which needs high ECL) they are going to be visible alot.
Ranged weapons would work against flyers. Goblins should have bows.
Max horde numbers won't realy work. It defeats the purpose. I recomend utilizing area effect and large creatures tro represent blocks of multiple goblins. Also, unless the character is running from them, the mapper is only partially necessary.
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1 year ago ::
Apr 01, 2012 - 8:56AM
#6
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Date Joined:
Jun 23, 2005
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ECL 3 Turtle magic domain Cleric (for reference) AC: 23 - full plate +1 (total +9 [8 armor, 1 dex, 1 enhance]), wand shield, wand CLW or dorje vigor effective HP: 295 -normal 20 + 275 avg. CLW x50 tactic: once very 9 rounds, use shield wand. use CLW after taking 4 dmg. otherwise, attack
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 9:02AM
#7
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Date Joined:
Jun 23, 2005
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I was thinking something like ECL 3-5: goblin horde ECL 9-11: dragon horde
For someone like Ashtin, being surrounded by small/medium dragons would be interesting (as opposed to just goblins).
True about the mapper not being required. Mostly it's for showing ranged stuff and flanking.
For super hide, someone like Bilgly could probably snipe for quite a long time before finally getting spotted.
For max horde numbers, I was thinking of the pitlords, and it seemed reasonable to max it at # of creatures that could possibly surround the PC (which on land is 8, if you don't look into reach and ranged options).
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 9:04AM
#8
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Date Joined:
Jun 23, 2005
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Also, sending in auburn with nothing but summon monster spells would be a pitlording nightmare (though highly entertaining to watch).
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 9:05AM
#9
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Date Joined:
Jun 23, 2005
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Also, special map?
Where does the horde come from on the map? A single location generator? Randomly appear at a certain range?
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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1 year ago ::
Apr 01, 2012 - 9:13AM
#10
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Date Joined:
Jun 23, 2005
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In the odd event someone totally nails this, should there be a max rounds or total horde count (maybe 1000?)
Say some incorporeal ranged fighter just doesn't get hurt? How long should the battle go before we call it good?
Core Coliseum
Weekly arena fights. 3rd and 4th edition. Why do you resist?My Character RosterPeople over the age of 50 are most likely to experience exploding head syndrome. Women are at a higher rate of experiencing it than men. It has been reported in people as young as 10 years old. Seriously. |
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