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1 year ago ::
Jan 26, 2012 - 6:21PM
#1
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- Core Coliseum
- Heroic Dungeon Master
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This is a separate thread fight between the amazing Ashtin, the lustrous Lady Fayne and a quarrelsome quadruped of large size. If you are not Uknits, Eluria or myself, please do not post here and reserve all comments for the Fights of the Week thread. The fight takes place on the Cavern map. AshtinLady FayneAshtin
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You are in the southwestern box Fayne
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You and your crew start in the southeastern box
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1 year ago ::
Jan 26, 2012 - 6:32PM
#2
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Date Joined:
Aug 24, 2010
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ashtin
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Start in the front corner with mindblade in hand and potion of protection from evil in the other. Drink potion, then move out clockwise, readying to throw blade at anything in sight that is not summoned.
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1 year ago ::
Jan 26, 2012 - 7:09PM
#3
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Date Joined:
Jan 20, 2007
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Fayne, Allies, and Monster
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Nessie double moves as shown (waiting for Duggles) Duggles starts holding Rust Bag and casts Greater Magic Fang for +2 to Nessie's Bite Fayne holds Tan Bag and Wand of Dispel, casts invisibility and moves as shown MonsterX moves and readies to Breathe on foe
Begin in the following positions, with initial round movement as shown:

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1 year ago ::
Jan 27, 2012 - 8:47AM
#4
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- Core Coliseum
- Heroic Dungeon Master
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A cheer rises through the stands as the combatants appear in their respective boxes. Ashtin has his supporters, especially after his resounding win against the self-mending capabilities of the ogre magi, but clearly the majority favor the less experienced but more flashy style of the bard and the monster unleashed among them. [Initiative] Duggles Ashtin Monster X Nessie Lady Fayne [Round 1] Lady Fayne
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Everyone moves as indicated. No one sees or hears anything. Duggles is up. Ashtin
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Ashtin sees and hears nothing. He is currently at (10,12) [Round 2] Duggles is up
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1 year ago ::
Jan 27, 2012 - 9:16AM
#5
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Date Joined:
Jan 20, 2007
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Duggles
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Duggles will move 10' north (walking aroundabouts) to be between the two statues, and begins casting SNAIV for 1d3 Dire Wolves (has augment summoning feat)
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1 year ago ::
Jan 27, 2012 - 10:47AM
#6
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- Core Coliseum
- Heroic Dungeon Master
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Ok.
Ashtin is up.
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1 year ago ::
Jan 27, 2012 - 8:13PM
#7
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Date Joined:
Aug 24, 2010
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Ashtin
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If I have drun k potion, go ahead and move out and ready to throw at anything in sight that is not a summon.
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1 year ago ::
Jan 30, 2012 - 7:38AM
#8
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- Core Coliseum
- Heroic Dungeon Master
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Busy weekend - should have posted this earlier.Ashtin
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After moving just 5 feet, Ashtin spots the head of the notorious nessie over the statue to the east. It definitely wasn't there when he was in view of that area before, but it is now. He can also see a large quadruped.

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1 year ago ::
Jan 30, 2012 - 7:41AM
#9
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Date Joined:
Aug 24, 2010
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Ashtin smiles as he sees the beast. "First blood."Ashtin
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Go ahead and chuck my mindblade at the large quadroped.
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1 year ago ::
Jan 30, 2012 - 7:50AM
#10
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- Core Coliseum
- Heroic Dungeon Master
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The beast witnesses as Ashtin throws his mindblade at it. However, with the wall and statues around, it makes for a difficult shot and it clatters against it. Another mindblade appears in his hand instantly. Ashtin
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Since you only took a 5ft step effectively, you have a move action left (which can't be used to move). I assume you want your free draw, but you could technically throw a second blade if you want. Waiting on one clarification from Ashtin, then it will be the other team.
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