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9 months ago ::
Sep 02, 2012 - 7:54AM
#1241
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I've been thinking about Believers for Amalia (again). With apologies to the pitlord, I'm considering trying out a mob tactic next fight (actually, it'll have to wait until the end of the 3FC so I can buy gear, so I guess I shouldn't worry just yet).
I've yet to stat up a goblin dog-rider, but with 5 believers, I was thinking something like this: 1 Bard (with Inspire Courage) 1 Cleric (with Bless and Divine Favour) 3 Archers or Chargers
By stacking IC, Bless and flanking, even the Bard and the Cleric can have a chance of hitting, and the fighters could take Weapon Focus and would have a +1 BAB for something like a +10 total (with +4 Str). With five attacks per round, that's going to get through most peoples' defenses (and will bodyblock to prevent movement and threaten casters).
Since they'll all have low HP and mediocre AC for the enemy's AB anyway, I wondered about just equipping chargers with Reckless Offence - on a Charge they could get that +10 up to a +14 with someone to flank with. Of course, if they die right away, they'll have done like 2d6+6 Greatsword damage, but hey.
I'm still mulling this over, but it looks like whilst it mightn't be a threat to melee types (even if they get hit they probably have the HP to soak it up) those are the types where wasting a round or two killing followers could let Amalia Brain Lock them.
Any thoughts?
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9 months ago ::
Sep 02, 2012 - 8:52AM
#1242
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- Core Coliseum
- Heroic Dungeon Master
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Inspire courage and bless are both morale bonuses - so they don't stack - they overlap.
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9 months ago ::
Sep 02, 2012 - 10:00AM
#1243
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Oh drat yeah, I forgot about that. Hmm, maybe scrap the Cleric, then. It's a shame there aren't more cheap low-level buffs.
Maybe I should be considering Rogues. Getting the AB up might be tougher (+0 BAB, no Weapon Focus, etc - I guess Reckless Offense again) but flanking they could get a lot more damage out of Sneak Attack even if Dex-based (+1-2 Str +1d6 with a higher AC vs +4 Str, say).
EDIT: No Weapon Finesse so no Dex-based. Damage would be good, though.
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9 months ago ::
Sep 04, 2012 - 10:33AM
#1244
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Date Joined:
Apr 20, 2008
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I've been working on a dwarf rogue/psion, and it's pretty fun so far. Being able to use a Trap ally for half the fights will be interesting. I have a question about Dwarves and a question about the dwarven Crafting bonus. Dwarves get a +2 on craft checks related to stone or metal. I'm working on a dwarf rogue and was thinking of taking craft(trapmaking). Does this +2 on craft checks apply to swinging blade traps? The trap is basically a kukri that swings out of the ground then retracts ( wing-blade) for an automatic reset. Could a Pit Trap count (since the pit itself is stone)? What about a spiked pit trap (with a spear at the bottom, part of which is wood) or a covered pit trap (the covering is usually wood or grass)? Overall, Tuvok's plan is to use an Dorje of Enlarged Energy Ray ML 2 (completely cribbed off of Beezel) and try to get off a Psionic Shot Sneak Attack, then follow up with Energy Rays. The trap will hopefully soften up some of his opponents and save him some Dorje charges. I'm unsure as to how a Rogue will play out in CoCo but taking levels in Psion should help add some versatility since his Charisma is too low to really make use of Use Magic Device.
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9 months ago ::
Sep 04, 2012 - 11:12AM
#1245
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- Core Coliseum
- Heroic Dungeon Master
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Those uses should all be fine - including even making the spear since it matters for the "business" end of the weapon. Furthermore, it is allowed to make all-metal hafted weapons as well (no additional cost unless you are using special materials).
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9 months ago ::
Sep 06, 2012 - 2:36AM
#1246
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Am I right in thinking that, by the expendables rules, you would need to be a L3 Cleric (or Wizard or whatever) to cast Animate Dead from a scroll, or a L3 PsyWar to use a Power Stone of Graft Weapon (and so forth)?
I don't suppose, if I am a Grimlock, I can cast Remove Blindness on myself?
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9 months ago ::
Sep 06, 2012 - 6:26AM
#1247
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Date Joined:
Aug 24, 2010
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The problem is that it doesn't restore eyes, and Grimlocks don't have eyes. Now, synethete looks vague, since it has two contrasting lines. " If you are feeling light by absorbing ambient light onto your skin, you have your normal visual abilities (except for darkvision), even if your eyes are closed or you are blinded."
It says Your normal vision, which is none. " You can also use this power to see sound if you are deafened, or hear light if you are blinded, thus removing all penalties associated with either condition (though you gain no bonuses for using the power in this way if you are not deafened or blinded)."
This method says you remove all penalties of being blinded. Not sure how this is to be interpreted.
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9 months ago ::
Sep 06, 2012 - 7:00AM
#1248
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- Core Coliseum
- Heroic Dungeon Master
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I'm pretty much in agreement with Uknits. Synesthete is a questionmark, but I don't think Remove blindness would help. I'm inclined to say neither helps - but that's more a courtroom question. For the expendables: If you are ECL5 and at least a CL3 cleric - yes - you may have a divine scroll of animate dead (CL5) If you are ECL7 and at least a CL5 wizard - yes - you may have an arcane scroll of animate dead (CL7). However, if you are ECL3 and CL3 cleric - it will cost credits. Likewise, if you are ECL5, but less than a CL3 cleric - it will also cost credits. For the wizard, if he's less than ECL7 or less than CL5 - then he'd have to pay credits.
- The maximum value of all your Expendables combined may be no more than your ECL² times 50 (or just 50xECL²
. For example, a level 4 character may have a maximum of expendables worth 800 gold (4*4*50). For this purpose, expendables use their effective price, not the market price. For example, a self-crafted Scroll of Invisibility 3 is treated as a 75 gp expendable, not 150 gp.
- There is an overall cap on Expendables and Charged Items (Wands, Staffs, etc) in that they can only have a CL or ML of up to your ECL. The Blackmarket of Gladius offers a backdoor, though.
- Scrolls and Powerstones are furthermore capped to your CL+2. Potions and Tattoos use the normal D&D rules (Potions may not be made for spells with a range of "personal," and tattoos with a range of "personal" cost double). In case of different CLs (for example, +1 CL for Good spells due to the Good Domain) you can buy expendables according to your higher CL for the affected spells. Only permanent increases count (so you don't benefit from a bead of karma for expendable purposes). In case of Use Magic Device, you use your total skill value-10 to determine the CL (eg UMD+13 = CL 3).
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9 months ago ::
Sep 06, 2012 - 8:14AM
#1249
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No, I wouldn't have thought Remove Blindness could work (though by RAW, it seems it should). Synesthete however I feel might be able to. By RAW, it says "your normal abilities", yes, but if you are feeling light through the skin of your face (which Grims have) you should be OK. The only question common-sense-wise would be whether Grims actually have the hardware to handle the idea of images. There is that second line, too.
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9 months ago ::
Sep 06, 2012 - 11:15AM
#1250
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Date Joined:
Jun 14, 2006
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I'm pretty much in agreement with Uknits. Synesthete is a questionmark, but I don't think Remove blindness would help. I'm inclined to say neither helps - but that's more a courtroom question.
For the expendables:
If you are ECL5 and at least a CL3 cleric - yes - you may have a divine scroll of animate dead (CL5)
If you are ECL7 and at least a CL5 wizard - yes - you may have an arcane scroll of animate dead (CL7).
However, if you are ECL3 and CL3 cleric - it will cost credits. Likewise, if you are ECL5, but less than a CL3 cleric - it will also cost credits.
For the wizard, if he's less than ECL7 or less than CL5 - then he'd have to pay credits...."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" contenteditable="true" />
An ECL 5 character with 3 levels of druid could, however, have a divine scroll of dispel magic (CL5), even though a druid doesn't get dispel magic until level 7.
Ever want to try your hand at optimizing, but don't like excessive splatbook use? Come visit the Core Coliseum today, and give it a try.
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