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4 months ago ::
Jan 30, 2013 - 9:33AM
#1311
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I was going to activate Hanahadashii this week, finally, but I figured I'd ask for critique first. I've made some changes - mainly, Flyby is worth more, I think, than the money saved via Craft MA&A (though Blind Fight is also tempting, given his at-will Darkness), and I decided that cool as the Luckstone is, the moeny (20k!) would be better spent elsewhere. I'm also still taking UMD, but focusing on it less for now. I think a Rogue level would work really well for this guy, though the original intent had always been to go Wilder.
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4 months ago ::
Jan 30, 2013 - 10:26AM
#1312
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The_Fred, I don't know if you plan to continue adding Dexterity to him... if not, making the Mithril Chain Shirt into a Mithril Breastplate would get you another point of armor for a cost of 3000 gp and a point of ACP. You might also want to put Protection from Energy and/or Resist Energy into a wand. Slightly easier UMD, significantly cheaper protection of your glowing weak points (acid and fire)
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4 months ago ::
Jan 30, 2013 - 11:03AM
#1313
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A Breastplate is a pos, but it's a Large breastplate and I believe that that doubles the cost of the mithral, too (which makes sense, I suppose) so it would actually be +6k. A Ring of Deflection mightn't be a bad idea, actually, though he has potions.
Wands would be better than the scrolls I think, but the original plan was to take Wilder - in which case Power Stones of Energy Adaption are probably best, since they don't rely on UMD.
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4 months ago ::
Jan 30, 2013 - 11:13AM
#1314
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Or a Dorje.
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4 months ago ::
Jan 30, 2013 - 12:07PM
#1315
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Sure - but then I can't get a Dorje yet, since he only has UMD, not UPD.  I have a feeling he will need to get a class level of one form or another to come into his own, either way.
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4 months ago ::
Feb 06, 2013 - 5:07PM
#1316
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Date Joined:
Feb 21, 2012
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Ok, so I am building a tripper with a smidge of wizard(it had to have int 13+ for the feats anyways... so might as well have the cheapest arcane item creation available.), and I was wondering if I missed a good feat. So far he has EWP spiked chain, combat expertise, combat reflexes, improved trip, improved disarm, and scribe scroll. improved disarm is just their as I think it might be good...
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3 months ago ::
Feb 10, 2013 - 8:48AM
#1317
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So I've been pondering a couple of character builds and I would love some feedback. What you have to know about me is that I pretty much can play an arcane spellcaster on my worst day, but I have a very hard time playing a character that relies on melee or ranged damage. Even my archers end up having a large amount of caster for the purposes of buffs. I keep looking at the history books of Gladius and see some characters who have made it up the ranks of being mostly fighters, but not without difficulty. My only 'fighter' focused character had a +4 LA and downed a 20hp vigor stone every fight till he hit about 5 hit dice.
So there are really 2 things I'm trying to do here. 1) create an archer that doesn't suffer in the upper levels. 2) Create something that is fun to play but also has a semi logical back story to go with training. (I can min max but I like having my reasons).
Currently I'm musing over how to rebuild an old character of mine Loddick (Elan/Rng1/Psion6/Slayer X, retired w/ Ego Whip Ban) with a focus more on the archery rather than the casting. I'm not sure I'm willing to go full noncasting. This is more for trying to gain experience in playing different types of characters. I also know I'll get frustrated with this character.
So what I'm working with right now is something along the lines of: Xeph Pal2/PW2/XXX1/WarmindX (Cleric or Bard, maybe divine might, bard for skill ranks to get into WM) Elf Pal2/PW2/Rng2/arcane something/Arcane ArcherX (this is more vague, Focus on Psi shot feats) Xeph Pal2/Rng2/PW2/WarmindX Phrenic Xeph PaladinX/maybe a couple of fighter levels for feats PWX Archer spec
I know mid/high levels archery falls off pretty quick. But I'm just musing here.
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3 months ago ::
Feb 10, 2013 - 9:02AM
#1318
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Date Joined:
Jan 20, 2007
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Loddick was great; I see no reason you couldn't rebuild something similar to him. Another great archer was Mssr Hood, who you could probably search for - just to get a sense of some of the more potent feats. My takes on archer(s) (with some extra abilities) were Mohmat (influenced by Hood) and Ghost (more sneak attack focused) I know you like Paladins - I see all your builds incorporate Paladin 2. I'm not sure that adds as much to archer bulids as just straight Fighter would. I think Psionics, b/c of psionic shot and potentially fell shot, are just too good to pass up, so would think you'd need a psionic component. Cleric/Bard have great ways to help. Honestly a simple/savage (whichever gets pet) bard, or ranger with pet, to allow access to a direbat or some early flying pet, could help make even a nonmagical archer much more potent.
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3 months ago ::
Feb 10, 2013 - 9:12AM
#1319
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Date Joined:
Aug 24, 2010
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I think a Paladin Archer can work, but you look like your build already has problems distributing points. Having to have Charisma may not help. Also, Warmind does much more for melee builds than Archers, and I think you may be better off with either straight PW or Slayer if you switch your paladin levels with rangers (more skills for skill packages, maybe scout to help your buffing problem, and Slayer would be better with manifesting). For that matter, dropping PW for Psion loses you some HP and 1 feat, but a Psion2/Ranger2/Fighter1 Slayer Archer could be pretty beast. You also only lose 1 BAB that way, have good manifesting powers (especially if you go with egoist), or you could switch out PW for Psion and get things like dissolving weapon and Prevnom Weapon.
Just my rambling on the topic. I just feel Warmind is not very Archer focused.
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3 months ago ::
Feb 10, 2013 - 10:10AM
#1320
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Stuck is where I was feeling, somehow I got my Paladin & Warmind wires crossed from another build and never got them uncrossed. I remember Mssr Hood but really not feeling that direction. I thought about dissolving weapon but it doesn't work as nicely with archery till much later on when you know you won't miss. On the other hand 2 levels of PW does net me a feat, of which I think I'm going to need. The other character I'm looking at for inspriation is Valen Sky but with a more of a Shot on the Run Focus and getting the Scout/Outmanuever packages. Rng2/(psionic something) 2 makes great sense from a ground level entry. I think I just have to decide where I want to go from there and if I care about late entry into Slayer.
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