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1 year ago ::
Dec 22, 2011 - 8:09AM
#1
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- Core Coliseum
- Heroic Dungeon Master
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Pairings: 22 December 2011Rolls Map Feature of the Week: Tile of Life Remember, map features are only for level 7+ fights on some maps Characters on Quests & Missions:
BATTLES OF SAGARIS LEVEL 1 FIGHTS
- Hellfire Lure (diamondmine) vs. Earth, Wind and Fire : TelinArtho {Monster Arena}
LEVEL 3 FIGHTS
LEVEL 5 FIGHTS
LEVEL 7 FIGHTS
LEVEL 9 FIGHTS
Pairings done by TelinArtho. CreditsTelinArtho +1 (1 fight)
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1 year ago ::
Dec 28, 2011 - 1:06PM
#2
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- Core Coliseum
- Heroic Dungeon Master
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Hellfire Lure vs Earth, Wind and Fire is up. Really close fight - so let me know if I missed anything.
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1 year ago ::
Dec 28, 2011 - 1:43PM
#3
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Date Joined:
Nov 16, 2009
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Hellfire Lure vs Earth, Wind and Fire is up. Really close fight - so let me know if I missed anything.
Unfortunately a few things! Since both are teiflings, they have resist 5 fire - this means the ongoing 5 fire is negated. (fail tactics!! i should not have bothered with the fire elemental - it literally cannot damage my team!) The other thing missed is that the Air elemental has vulnerable 5 fire, so both the Infernal Wraths deal 5 extra damage.
The next question is this: If you are felled by an attack, and are triggering Infernal Wrath on that attack, can you actually use it? I.e. does the free action happen in between the 'hit' and the 'damage' (as the trigger is "an enemy hits you")? Or must that action resolve first, ending in the character being unconscious and unable to take acitons? Or does it work anyway, because the trigger occured while the character was able?
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1 year ago ::
Dec 28, 2011 - 2:31PM
#4
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- Core Coliseum
- Heroic Dungeon Master
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Yup - that will make a difference - I'll have to work that in. Might be late tonight, but I'll see if I can get it in before dinner. I took it that a free action would still trigger (a la Minotaur's ferocity), but an immediate reaction would not (can't take immediate actions when unconscious). Oh btw - in your tactics you didn't mention cursing either - remember that for next time too
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1 year ago ::
Dec 28, 2011 - 2:46PM
#5
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Date Joined:
Nov 16, 2009
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Yup - that will make a difference - I'll have to work that in. Might be late tonight, but I'll see if I can get it in before dinner.
I took it that a free action would still trigger (a la Minotaur's ferocity), but an immediate reaction would not (can't take immediate actions when unconscious).
Oh btw - in your tactics you didn't mention cursing either - remember that for next time too 
doh sorry! good call on curses, i forgot marks too!! doh!
here's a recap i think of what changes (hopefully this helps): round 3: seduction resists the 5 fire ongoing damage. round 5: seduction is at 1 HP after the air elemental slam. (death save => 5 on an attack, probably miss.) Temptation saves her ardent surge for next round. Seduction falls to earth ele attack. round 6: seduction DST is still 1. air elemental dies to the second infernal wrath. temptation revives seduction (11hp) round 7: seduction crit fails an attack. temptation's attacks from here on go against earth ele, not air. round 8: seduction needs an attack against earth ele. if she can't do 6 damage, i think temptation still dies, but seduction will revive her next round. round 9: tbd
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1 year ago ::
Dec 28, 2011 - 3:35PM
#6
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Date Joined:
Nov 16, 2009
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also sorry if i shouldn't be doing all that - i guess not running a fight i was somewhat itching to help out! haha
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1 year ago ::
Dec 28, 2011 - 6:24PM
#7
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- Core Coliseum
- Heroic Dungeon Master
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Oh no problem. I did get the updates in before I left for encounters a few hours ago. You did eke out a win - but if there's further edits needed - let me know.
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1 year ago ::
Dec 28, 2011 - 6:45PM
#8
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Date Joined:
Nov 16, 2009
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Oh no problem. I did get the updates in before I left for encounters a few hours ago. You did eke out a win - but if there's further edits needed - let me know.
Wow thanks (for the quick updates!) and for the pitlording.
Very close indeed. I wonder if saving the heal was worth the 10 extra HP (going negative.)
I'll be sure to hone those tactics a little better, i wanted to just keep them as short as possible and give a little leeway to the pitlord, but I think that was too short.
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