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2 years ago ::
Nov 17, 2011 - 7:56AM
#1
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- Core Coliseum
- Heroic Dungeon Master
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Pairings: 17 November 2011Rolls Map Feature of the Week: Loadstone Remember, map features are only for level 7+ fights on some maps Characters on Quests & Missions:
BATTLES OF SAGARIS LEVEL 1 FIGHTS
- The Claw and the Bow (TelinArtho) vs. King and Queen (diamondmine) : dgallaty {Small Arena}
LEVEL 3 FIGHTS
LEVEL 5 FIGHTS
- Beauty'n'Beast (diamondmine) vs. Song and Dance (dgallaty) : TelinArtho {Tower Ruins}
LEVEL 7 FIGHTS
- Dragonslayers (TelinArtho) vs. Pyromania : diamondmine {Castle}
LEVEL 9 FIGHTS
Pairings done by TelinArtho. Creditsdgallaty +1 (1 fight) diamondmine +1 (1 fight) TelinArtho +1 (1 fight)
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2 years ago ::
Nov 17, 2011 - 11:56AM
#2
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- Core Coliseum
- Heroic Dungeon Master
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Tactics for the Claw and the Bow have been sent.
Dragonhunters should be along as soon as I have a plan...
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2 years ago ::
Nov 18, 2011 - 9:13AM
#3
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- Core Coliseum
- Heroic Dungeon Master
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Beauty'n'Beast vs Song and Dance or "Everything was going well until my opponent rolled two crits in one round" Fun fight to run - crits flying all over the place...
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2 years ago ::
Nov 18, 2011 - 12:01PM
#4
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Date Joined:
Jul 22, 2010
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Beauty'n'Beast vs Song and Dance or "Everything was going well until my opponent rolled two crits in one round"
You're not kidding. What a way to turn the fight around at the last possible moment!
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2 years ago ::
Nov 18, 2011 - 12:06PM
#5
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- Core Coliseum
- Heroic Dungeon Master
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Okay - now that the initial reaction is done... How much can a barbarian choose the order of operations? Here, he dropped the bard with a critical, so both rampage and swift charge trigger and both are free actions and they both get triggered at the same time. In the heat of it, I had rampage trigger first and swift charge after that - but thinking on it more - I think the barbarian could do it in either order. Of course, in this case it didn't end up mattering, but I was really sweating about it before I rolled the swift charge attack
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2 years ago ::
Nov 18, 2011 - 12:24PM
#6
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Date Joined:
Nov 16, 2009
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Okay - now that the initial reaction is done...
How much can a barbarian choose the order of operations?
Here, he dropped the bard with a critical, so both rampage and swift charge trigger and both are free actions and they both get triggered at the same time. In the heat of it, I had rampage trigger first and swift charge after that - but thinking on it more - I think the barbarian could do it in either order.
Of course, in this case it didn't end up mattering, but I was really sweating about it before I rolled the swift charge attack 
That's a great question. I think this is a very muddy case with the rules right now. If I remember correctly, they nerfed free action attacks to only once per turn. For the barbarian, this almost breaks Ragebloods. Interpreted one way, it means that he must choose between rampage and swift charge, since both are attacks granted through free actions. No fair  I like your intepretation. I'd say that Rampage triggered first, thus needs to be used first... then again free actions happen after the full triggering action resolves. There are also people who claim that swift charge isn't considered in the limitation of 1 free attack per round.
Also - holy cow what a fight!!! Crits everywhere! Crit fails too! wow. Really like when the tactics pay off, even if it looks like Beast was just wasting time for the first several rounds.
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2 years ago ::
Nov 18, 2011 - 12:50PM
#7
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- Core Coliseum
- Heroic Dungeon Master
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I'm going to blame your tactics on that one. Everywhere in there you say to make sure that both are engaged with Beauty before having him come and engage as well as having at least one corner to block a charge if he got dominated, etc.
When I didn't remember that you couldn't use the bloodcut armor except when bloodied, I felt the plan was solid. Having to wait until she was bloodied it was more troublesome to work with, but I think it still was okay. Of course, you can't plan on Sturm grabbing a crit and then the bard getting one too.
I'll check the updates and see if there's anything in there. I do think they nerfed them to say that it could only be one of each free action per round, but that as long as they were different actions, then that is fine.
If it did come down to it here - you'd obviously pick the swift charge since you'd be able to do it against a non-unconscious opponent and an extra 2d6 damage (howling charge and horned helm) - so even if that was the case, there wouldn't be anything to change.
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2 years ago ::
Nov 18, 2011 - 12:59PM
#8
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- Core Coliseum
- Heroic Dungeon Master
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In the current compiled updates, the entry on Free Actions is on page 90. Yes - you'd only be able to use one of the two because they were triggered off of the same attack.
I guess I should've looked there and not worried about it.
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2 years ago ::
Nov 18, 2011 - 1:43PM
#9
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Date Joined:
Nov 16, 2009
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I'm going to blame your tactics on that one. Everywhere in there you say to make sure that both are engaged with Beauty before having him come and engage as well as having at least one corner to block a charge if he got dominated, etc.
I don't think there is any blame.. I thought it worked perfectly still. Beauty used up a lot of their resources, and Beast came in to mop 'em up. He still had avalanche strike (which, going by the roller in this fight, likely would have been a one-shot kill with rampage.)
If it did come down to it here - you'd obviously pick the swift charge since you'd be able to do it against a non-unconscious opponent and an extra 2d6 damage (howling charge and horned helm) - so even if that was the case, there wouldn't be anything to change.
Yup. Crit miss would be applied on the swift charge then avalanche is a crit, so it's GG either way.
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2 years ago ::
Nov 18, 2011 - 1:46PM
#10
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Date Joined:
Nov 16, 2009
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In the current compiled updates, the entry on Free Actions is on page 90. Yes - you'd only be able to use one of the two because they were triggered off of the same attack.
I think RAW that is the only way to interpret it, yes. However, I know at my table it's too strong a nerf on an entire class, so I let it fly for this case only. Not like the multi-attack-stacking-free-action specialized builds that it was meant to nerf, which was indeed drastically needed.
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