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Switch to Forum Live View {Sagaris} Fights of the Week: 1 September 2011
2 years ago  ::  Sep 11, 2011 - 4:33PM #21
diamondmine
Date Joined: Nov 16, 2009
Posts: 245
Took a closer read through the battles and noticed a couple things...not that it would change the battles at all but just for future reference.

@dgallaty: Arrow's damage from disruptive strike would trigger Beauty's Wrathful Hammer class feature, giving her an additional +5 damage on her Dire Radiance.

@Telin: Wouldn't Dirge place the Flaming Sphere next to both opponents? Since Stonebreaker was downed already and there is no way to heal him back up. I know the tactics were only specific to not putting it beside a bloodied ally, but I'd think at this point there is no hope for stonebreaker and damaging both opponents is much more worthwhile. This would allow Dirge to a) stay further away from the melee'rs, and b) keep Brawk slowed with her Orb of Imposition on her next Ray of Frost so he wouldn't be able to get next to her on his turn. Also, Dirge should have used Second Wind in round 4 instead of attacking with the Sphere, as this condition was met:

or if bloodied and Dirge can still put Flaming Sphere next to the Avenger


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2 years ago  ::  Sep 17, 2011 - 1:17PM #22
diamondmine
Date Joined: Nov 16, 2009
Posts: 245
I noticed one more error from this week's fights. Bow used quarry damage twice in one round, and also twice during the encounter on critical hits the quarry damage was rolled (but should be maxed.)
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2 years ago  ::  Sep 18, 2011 - 10:17AM #23
TelinArtho
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Just so you know - I am not ignoring you. At the same time though - after a week has gone by, it is probably better to just move on - else we would get nowhere because all fights would need to be held over and over again.

Thanks for catching the errors though.
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2 years ago  ::  Sep 18, 2011 - 6:05PM #24
diamondmine
Date Joined: Nov 16, 2009
Posts: 245
oh this wasn't going to change anything and wasn't asking for that! was just pointing out errors so hopefully they are caught during the fight next time instead of after, to reduce possible re-runs in the future!
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