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2 years ago ::
Aug 22, 2011 - 6:17PM
#11
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- Core Coliseum
- Heroic Dungeon Master
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Your opening position really was the problem there. The only place you can go from front center if you haven't been spotted is backward. So this basically means that if you weren't going to be spotted anyway - you could have been back behind cover, and if you were, the cover might have made it so you weren't spotted.
The small arena isn't a great place to sneak around, unless you want to stay in your starting area or have an ability to move more than 2 without the stealth penalty (like rogues).
That said - Combat advantage is good for you - but getting in a clear shot is better. Personally, especially in the level 1 league - I would focus on getting your hits and move away, rather than try to stay hidden (since you'll be spotted when you attack anyway).
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2 years ago ::
Aug 22, 2011 - 8:15PM
#12
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Date Joined:
Nov 16, 2009
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That said - Combat advantage is good for you - but getting in a clear shot is better. Personally, especially in the level 1 league - I would focus on getting your hits and move away, rather than try to stay hidden (since you'll be spotted when you attack anyway).
I disagree - if Arrow had had cover against that first attack it would have been a miss - totally changing the fight (that was the most damaging skill.) I think the trade off works in Bow and Arrow's favour here - they have a much higher to-hit, and so should probably try and stay behind cover even if that means giving cover to their enemy, as there is a possibility that with a good stealth that is negated.
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2 years ago ::
Aug 22, 2011 - 9:23PM
#13
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That was a great fight with some good commentary dgallanty! Thanks for the fight!
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2 years ago ::
Aug 23, 2011 - 12:00AM
#14
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Date Joined:
Nov 16, 2009
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Little Weights vs BrainSurge is up. I won't spoil anything yet, because this one is a must read!
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2 years ago ::
Aug 23, 2011 - 4:22AM
#15
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- Core Coliseum
- Heroic Dungeon Master
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Little Weights vs BrainSurge is up.
I won't spoil anything yet, because this one is a must read!
Thanks for the run - I don't see anything right off the bat that looks out of place (Ruby's initial ready for memory hole is incorrect in my tactics, but then it didn't trigger, so no harm, no foul).
Hope you had fun running your first fight.
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2 years ago ::
Aug 23, 2011 - 10:37AM
#16
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Date Joined:
Nov 16, 2009
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Eek. I apologize, I knew there'd be an error and I just found the error I made. Majestic Word should be healing 4 additional hitpoints. As it turns out, there is zero affect on the outcome of the battle. Phew! reworks don't look easy.
I have updated the battle.
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2 years ago ::
Aug 23, 2011 - 11:35AM
#17
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- Core Coliseum
- Heroic Dungeon Master
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Reworking a fight is sensitive. Especially if you are working on a fix due to tactics or something similar, you need to weigh what you are changing with respect to both players. It is easy for a player to say that you misinterpreted his tactics and that you should change it, but it is much harder to say that the player might have been unclear. Just as a for example, I want to point out this (I want to make it clear first, this is for education and clarification only, I mean no slight and no offense here): Twin Strike is the primary At-Will attack, unless using Nimble Strike allows for better positioning and possible stealth.
This line is pretty much always going to be down to pitlord interpretaction. Let's say the situation is like this:

If I am Red, should I use Twin Strike or Nimble strike against Blue? What about against Green?
If this were me, I would choose Twin Strike in both cases as I feel there's little opportunity for stealth in this situation because stepping behind that little wall is going to afford me little or no chance for stealth. Against green, stealth is possible, but since he could double move to negate the cover (and therefore the stealth), that's not a great option. In the case against blue - it is even less likely, since he can likely move to spot and charge or attack.
But the point is - if I ran this as a twin strike (where neither attack hits) and the player says "hey you should use nimble strike there because I can use stealth" - he's not necessarily incorrect, but he's not necessarily correct either. Likewise, if I decided to go with Nimble strike - he could claim the opposite and get another chance here.
Reading the situation, a pitlord must be confident in the decisions he makes. Before you jump to fix a tactical error, really go back and read it and make sure you agree. If you don't, explain your position.
Now - rules errors are different obviously, and those should be fixed if possible.
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2 years ago ::
Aug 23, 2011 - 1:15PM
#18
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Date Joined:
Oct 15, 2009
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Excellent points TelinArtho, I was trying to think of various ways to show the kind of thinking I had in mind. You are correct in the above situation that Twin Strike should be used when I mentioned use Nimble Strike when it's advantageous. Something like the below case is what I meant, where Red is able to move 6 squares, Attack with Nimble Strike and Shift one more square to cover and Stealth (or attack with Nimble strike first, and then move normally).  This kind of thing is difficult for me to put into Tactics though and I'm the sure the number of situations this comes up might be rare if it's not thought about and planned beforehand.
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2 years ago ::
Aug 23, 2011 - 2:46PM
#19
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Date Joined:
Nov 16, 2009
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Little Weights vs BrainSurge is up.
I won't spoil anything yet, because this one is a must read!
Thanks for the run - I don't see anything right off the bat that looks out of place (Ruby's initial ready for memory hole is incorrect in my tactics, but then it didn't trigger, so no harm, no foul).
Hope you had fun running your first fight.
The reason I readied Memory Hole was because Ruby couldn't use Distract until his next turn, and the way I read the tactics was it was to be used before the first attack, which was described as the augmented mind thrust. I decided to keep the CA and augmented mind thrust together, as that is probably the best option. (especially against a melee heavy team.)
Running my first fight was indeed fun! Took a while to get used to the tools but really they are pretty awesome, by the fourth round I had it down pretty well and didn't have to backtrack once!
Some pretty crazy rolls - Borgat hitting when blind, Brawk critting! when blind.. just wow!
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2 years ago ::
Aug 23, 2011 - 3:02PM
#20
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Date Joined:
Nov 16, 2009
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I found one other mistake - Brawk's Second Wind only took a minor action, so he should have had a standard left to attack with in Round 3.
- he would have had a -2 to the attack from Borgat's hit - Borgat was still blinded (CA) - borgat had 5 hp remaining, a hit would knock him unconscious
This might have changed a couple of resources spent... - Borgat was conscious the next round to spend another majestic word (-1 healing surge) actually that's the only one i can think of.
Is this something you would normally re-work a fight for? I.e. the outcome won't change, but resources might slightly (although I don't think Borgat will likely use all his surges in his next, final battle of this fight cycle.)
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