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2 years ago ::
Jun 13, 2011 - 1:31PM
#151
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Violation: Halfbloods with a Full Heart
The ability modifiers for both Chetham and Syriss are off by one, specifically they are +1 higher than they should be. Unfortunately, these incorrect modifiers are then used in the calculations for attack and defenses, so all of those are +1 too high.
The blocks below show the current incorrect modifiers as listed on the current team sheet. Cross-reference these with the PHB p. 17 to get the correct modifiers:
STR 18 (+5) {9 pts} {16 base, +2 racial} CON 14 (+3) {5 pts} {14 base} DEX 14 (+3) {5 pts} {10 base} INT 8 (0) {0 pts} {8 base} WIS 15 (+3) {3 pts} {13 base, +2 racial} CHA 10 (+1) {0 pts} {10 base}
STR 12 (+2) {2 pts} {12 base} CON 16 (+4) {5 pts} {14 base, +2 racial} DEX 8 (0) {0 pts} {8 base} INT 13 (+2) {3 pts} {13 base} WIS 13 (+2) {3 pts} {13 base} CHA 18 (+5) {9 pts} {16 base, +2 racial}
Yes, I added the half level in on the modifiers, but I removed them for attack roll calculations and defense calculations. feel free to check the math yourself. I have now removed the half-level modifiers to lessen any confusion.
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2 years ago ::
Jun 13, 2011 - 9:14PM
#152
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Date Joined:
Jul 22, 2010
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Yes, I added the half level in on the modifiers, but I removed them for attack roll calculations and defense calculations. feel free to check the math yourself. I have now removed the half-level modifiers to lessen any confusion.
Ah, I see this now. Violation withdrawn, and my apologizes for getting the math wrong on my end.
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2 years ago ::
Jun 29, 2011 - 12:22PM
#153
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- Core Coliseum
- Heroic Dungeon Master
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Violation FIXED: Halfbloods with a full heart (Level 5, Alustaerial) Spoiler:
Show
The paladin has selected Paladin's judgement twice. Per the PHB, this is not allowed:
At most levels, you gain access to a new power. You can take each power only once (you can’t choose the same power multiple times).
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2 years ago ::
Jul 29, 2011 - 10:28AM
#154
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Date Joined:
Nov 16, 2009
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I have two fairly innocent things to report; in both cases the total is correct but the supporting math is off. Violation: Judgement Day community.wizards.com/coco/wiki/Judgemen...Karax the Paladin has 3 different +1 class bonuses to defenses, however the totals for defenses are correct (and he has also indicated that his choice for paladin defense bonus was Reflex.) Basically there is a lingering +1 class in the fort entry that was correctly ommited from the defense total (14 - 10 base + 4 abil) Violation: Beauty'n'Beast community.wizards.com/coco/wiki/Beauty%2...Beast and Beauty both have either incorrect or blank pts totals for their ability scores. Both ability scores are legal totals, though. Hopefully this will be ok for now; I just use the online char builder and it doesn't tell you your point allotment for each stat (it only shows how many you have left to assign.)
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2 years ago ::
Aug 09, 2011 - 7:26AM
#155
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- Core Coliseum
- Heroic Dungeon Master
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Violation FIXED: Nailed It (level 5, dgallaty) Spoiler:
Show
Jarun lists a dagger and a +2 Magic Hand Crossbow as weapons. Many of the attacks list a +12 to hit and damage based off of the crossbow - even for powers that require a melee weapon.
In addition, Jarun has versatile expertise in two weapon types. Versatile expertise is used on a weapon type and an implement type.
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2 years ago ::
Aug 09, 2011 - 12:25PM
#156
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Date Joined:
Jul 22, 2010
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Violation: Nailed It (level 5, dgallaty)
Jarun lists a dagger and a +2 Magic Hand Crossbow as weapons. Many of the attacks list a +12 to hit and damage based off of the crossbow - even for powers that require a melee weapon.
In addition, Jarun has versatile expertise in two weapon types. Versatile expertise is used on a weapon type and an implement type.
Fixed:
- All of Jarun's powers now show attack and damage numbers for both crossbow and/or dagger, as appropriate.
- Versatile Expertise changed to crossbow and wand
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2 years ago ::
Aug 16, 2011 - 10:16PM
#157
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Date Joined:
Nov 16, 2009
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Violation: Beauty'n'Beast
Beauty's initiative is listed as +2, but should be zero. (This was from when I waffled between having +2 dex for Init or getting Int for Infernal bonuses like on her Vampiric Embrace.)
I'll fix this after the current fight is re-done, it looks like it could possibly have had an effect in the fight vs. Brain Surge, but would have been up to a dice roll to split the tied initiative of 6 (or however it is done in the CoCo.)
EDIT: FIXED
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2 years ago ::
Aug 19, 2011 - 2:15PM
#158
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Date Joined:
Nov 16, 2009
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Violation: Arm and Hammer The Monk's Fortitude defense is ranked 1 higher than it should be. The Monk class fives +1 to all NAD's but for Fort the bonus is listed (and used) as +2. It should be a total of 13 => 10 base +1 abil (CON) +1 class +1 Race
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2 years ago ::
Aug 22, 2011 - 11:00AM
#159
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- Core Coliseum
- Heroic Dungeon Master
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Violation: Bow and Arrow (Level 1, Anihilation)
Bow and Arrow have 30 hp listed. However they have 12 base HPs from Ranger and 13 from Con - which is only 25hps.
They do not list which "version" of ranger they are - but have no melee weapons. That said, it does appear that they intend to have the bonus Toughness feat from being a 2-blade ranger. If this is the case, the HPs are correct and the feat should be listed (as well as the fighting style under class abilities).
If this is not the case, then the HP needs to be corrected, the Defensive Mobility feat needs to be added and the fighting style should be noted under the class abilities.
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2 years ago ::
Aug 25, 2011 - 9:43AM
#160
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Date Joined:
Jan 31, 2010
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Arm and Hammer: Dont know if this is the proper place to reply, but the Centered Breath monk feature gives an additional +1 bonus to Fort defense at each tier of play, hence the higher defense and '+2' from the class. Once things have settled down (starting college up again) I will note that more clearly on my character sheet. Thanks!  Also, Violation: Beauty'n'Beast (level 3, diamondmine) Beast's Dexterity score is 13, which is a +1 modifier, but the modifier shown is +2. A +2 modifier is used for all Dexterity based stats, such as initiative, AC, and Reflex defense. The score should either be changed to 14-15 if that is the issue, or the stats should be changed.
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