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Runepriest:



Fuþark Speaker: The Runepriest's Handbook


Odin, Runemaster


Why Play a Runepriest?
  • You get to empower your allies with some of the strongest offensive and defensive buffs in the game.
  • You can take a hit or two, and hit pretty hard in return.
  • You can adapt your powers to the situation.


When not to Play a Runepriest
  • If your party needs great healing.
  • If your party tends to be very scattered about the battlefield.
  • If your party needs a tactical or mobile leader.


Formatting This is just the front page to what will eventually be the Runepriest CharOp guide. Please, feel free to pitch in and do a page or two, or help with the formatting. The first author has very little free time on his hands but wanted to start a good, helpful guide. Here are necessary notes:

CharOp color-coding:

  • Red: Very, very poor option. Most characters should never take this.
  • Purple: This can be good, but it is generally best to shy away from these bad options.
  • Black: Very average.
  • Blue: Things to consider picking up, but there are more important feats/powers/whatever to get first.
  • Sky Blue: Nearly mandatory, the Sky Blue indicates something you definitely want.
  • Gold: Essentially a necessary option.