This character was inspired by a request for advice on a Paladin of Corellon over in the LFR Character forum, and the Divine Staff implement. Kana is nothing like the Paladin other than the core RP idea.
Kana - Angelic Messenger of Corellon
Inspired by her guardian Angel Kana is on a mission to spread the word of Corellon, and make sure that lost artifacts of different cultures are recovered and that the evil hordes are indeed being kept in check. She has spent many hours in the study of Arcane matters and has some mastery of arcane magic to supplement her divine blessings.
She is a ranged combatant only. I guess technically she can hit things with her staff, but that is rarely going to work. With her high Wis and her high Int Cloud of Daggers is a very effective spell - handing out 3 auto damage at first level basically, and 7 by Epic, as such a Master's Wand of Cloud of Daggers (gives Cloud of Daggers as an Encounter) is a good supplementry purchase. Be sure to aquire the Divine Staff at level 7 if not before hand, and just keep boosting it whenever possible. Stat advancement is always Wis, and alternating Int and Cha. Until actually in Epic when it is just Wis/Int. You can give her Hide armor if you want, but it seemed inappropriate from an RP perspective.
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Kana, level 1
Deva, Cleric
Background: Dragon Coast, Touched by an Angel (+2 to Arcana)
FINAL ABILITY SCORES
Str 10, Con 11, Dex 10, Int 16, Wis 16, Cha 16.
STARTING ABILITY SCORES
Str 10, Con 11, Dex 10, Int 14, Wis 14, Cha 16.
AC: 13 Fort: 10 Reflex: 13 Will: 15
HP: 23 Surges: 7 Surge Value: 5
TRAINED SKILLS
Religion +10, Heal +8, History +10, Diplomacy +8, Arcana +10
UNTRAINED SKILLS
Acrobatics, Bluff +3, Dungeoneering +3, Endurance, Insight +3, Intimidate +3, Nature +3, Perception +3, Stealth, Streetwise +3, Thievery, Athletics
FEATS
Cleric: Ritual Caster
Level 1: Arcane Initiate
POWERS
Arcane Initiate: Cloud of Daggers
Channel Divinity: Healer's Mercy
Cleric at-will 1: Sacred Flame
Cleric at-will 1: Lance of Faith
Cleric encounter 1: Divine Glow
Cleric daily 1: Moment of Glory
ITEMS
Ritual Book, Adventurer's Kit, Climber's Kit, Quarterstaff, Leather Armor
RITUALS
Gentle Repose, Fastidiousness, Unseen Servant
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Paragon:
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Kana, level 11
Deva, Cleric, Astral Savant
Background: Dragon Coast, Touched by an Angel (+2 to Arcana)
FINAL ABILITY SCORES
Str 11, Con 12, Dex 11, Int 18, Wis 19, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 11, Dex 10, Int 14, Wis 14, Cha 16.
AC: 22 Fort: 16 Reflex: 19 Will: 21
HP: 74 Surges: 8 Surge Value: 18
TRAINED SKILLS
Religion +16, Heal +14, History +16, Diplomacy +14, Arcana +16
UNTRAINED SKILLS
Acrobatics +5, Bluff +9, Dungeoneering +9, Endurance +6, Insight +9, Intimidate +9, Nature +9, Perception +9, Stealth +5, Streetwise +9, Thievery +5, Athletics +5
FEATS
Cleric: Ritual Caster
Level 1: Arcane Initiate
Level 2: Staff Fighting
Level 4: Novice Power
Level 6: Healer's Implement
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Remembered Mother Tongue
POWERS
Arcane Initiate: Cloud of Daggers
Channel Divinity: Healer's Mercy
Cleric at-will 1: Sacred Flame
Cleric at-will 1: Lance of Faith
Cleric encounter 1: Divine Glow
Cleric daily 1: Moment of Glory
Cleric utility 2: Return from Death's Door (retrained to Shield at Acolyte Power)
Cleric encounter 3: Astral Flare (retrained to Color Spray at Novice Power)
Cleric daily 5: Spiritual Weapon
Cleric utility 6: Bastion of Health
Cleric encounter 7: Command
Cleric daily 9: Astral Defenders (retrained to Mordenkainen's Guardian Hound at Adept Power)
Cleric utility 10: Haggle
ITEMS
Ritual Book, Adventurer's Kit, Climber's Kit, Quarterstaff, Leather Armor
RITUALS
Gentle Repose, Fastidiousness, Unseen Servant
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Kana, level 21
Deva, Cleric, Astral Savant, Demigod
Divine Spark: Divine Spark Intelligence
Divine Spark: Divine Spark Wisdom
Background: Dragon Coast, Touched by an Angel (+2 to Arcana)
FINAL ABILITY SCORES
Str 12, Con 13, Dex 12, Int 22, Wis 24, Cha 20.
STARTING ABILITY SCORES
Str 10, Con 11, Dex 10, Int 14, Wis 14, Cha 16.
AC: 29 Fort: 21 Reflex: 26 Will: 29
HP: 125 Surges: 8 Surge Value: 31
TRAINED SKILLS
Religion +23, Heal +22, History +23, Diplomacy +20, Arcana +23
UNTRAINED SKILLS
Acrobatics +11, Bluff +15, Dungeoneering +17, Endurance +11, Insight +17, Intimidate +15, Nature +17, Perception +17, Stealth +11, Streetwise +15, Thievery +11, Athletics +11
FEATS
Cleric: Ritual Caster
Level 1: Arcane Initiate
Level 2: Staff Fighting
Level 4: Novice Power
Level 6: Healer's Implement
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Remembered Mother Tongue
Level 12: Implement Expertise (staff)
Level 14: Distant Advantage
Level 16: Arcane Familiar
Level 18: Holy Speech
Level 20: Majestic Presence
Level 21: Beatific Healer
POWERS
Arcane Initiate: Cloud of Daggers
Channel Divinity: Healer's Mercy
Cleric at-will 1: Sacred Flame
Cleric at-will 1: Lance of Faith
Cleric encounter 1: Divine Glow
Cleric daily 1: Moment of Glory
Cleric utility 2: Return from Death's Door (retrained to Shield at Acolyte Power)
Cleric encounter 3: Astral Flare (retrained to Color Spray at Novice Power)
Cleric daily 5: Spiritual Weapon
Cleric utility 6: Bastion of Health
Cleric encounter 7: Command
Cleric daily 9: Astral Defenders (retrained to Mordenkainen's Guardian Hound at Adept Power)
Cleric utility 10: Haggle
Cleric encounter 13: Remorse (retrained to Mirror Sphere at Novice Power) (replaces Divine Glow)
Cleric daily 15: Purifying Fire (replaces Spiritual Weapon)
Cleric utility 16: Divine Armor
Cleric encounter 17: Life-Stealing Light (replaces Light of Arvandor)
Cleric daily 19: Fire Storm (replaces Moment of Glory)
ITEMS
Ritual Book, Adventurer's Kit, Climber's Kit, Quarterstaff, Leather Armor
RITUALS
Gentle Repose, Fastidiousness, Unseen Servant
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