Well as I have more character ideas than I will ever possibly be able to play I decided that this was a good medium to share ideas. My goal isn't hyper optimisation but rather functional characters that should be fun to play. Each character is presented at the start of each tier of play.
So here's the first example:
Finnan MacFinnan Halfling Barbarian!
Finnan MacFinnan has the "Ragining Bear" as his totem, raised in the wilds of Tymanther he has learnt to lead the charge against foes, and bring inspiration to his allies through his daring deeds.
Mechanically Finnan has lowish HP and defences for a Barbarian, but its important to remember his Halfling abilities - +2AC vs OAs and Second Chance. You can wait to use Second Chance once he is bloodied or on a Crit if one comes up before he is bloodied. Also getting into a Rage and using his At-Wills is important to getting out large amounts of damage for Finnan - at low levels that means making sure to "focus fire" on bloodied enemies to let you trigger Foe to Foe. Keep an eye out for creatures that have taken a couple of solid hits and that are not yet bloodied - charging them and bloodying them gives you and everyone else +2 to hit at first level against that foe. This is an important strength for Finnan at low levels, striking by making it easier for your buddies to hit as well. For magic items get armor first, then weapon, then utility or neck items.
Heroic Tier
====== Created Using Wizards of the Coast D&D Character Builder ======
Finnan MacFinnan, level 1
Halfling, Barbarian
Feral Might: Thaneborn Triumph
Background: Tymanther (Tymanther Benefit)
FINAL ABILITY SCORES
Str 18, Con 10, Dex 14, Int 10, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 18, Con 10, Dex 12, Int 10, Wis 10, Cha 12.
AC: 16 Fort: 16 Reflex: 13 Will: 12
HP: 30 Surges: 8 Surge Value: 7
TRAINED SKILLS
Intimidate +7, Athletics +10, Acrobatics +8
UNTRAINED SKILLS
Arcana, Bluff +2, Diplomacy +2, Dungeoneering, Endurance -1, Heal, History, Insight, Nature, Perception, Religion, Stealth +1, Streetwise +2, Thievery +3
FEATS
Level 1: Toughness
POWERS
Barbarian at-will 1: Pressing Strike
Barbarian at-will 1: Foe to Foe
Barbarian encounter 1: Vault the Fallen
Barbarian daily 1: Macetail's Rage
ITEMS
Hide Armor, Adventurer's Kit, Climber's Kit, Longsword
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Level 2: Retrain Pressing Strike to Howling Strike (now you can use it with your weapon).
Level 4: Increase Str & Dex
Level 8: Increase Str & Cha
Paragon Tier
====== Created Using Wizards of the Coast D&D Character Builder ======
Finnan Mac'Finnan, level 11
Halfling, Barbarian, Bear Warrior
Feral Might: Thaneborn Triumph
Background: Tymanther (Tymanther Benefit)
FINAL ABILITY SCORES
Str 21, Con 11, Dex 16, Int 11, Wis 11, Cha 16.
STARTING ABILITY SCORES
Str 18, Con 10, Dex 12, Int 10, Wis 10, Cha 12.
AC: 23 Fort: 22 Reflex: 20 Will: 18
HP: 96 Surges: 8 Surge Value: 24
TRAINED SKILLS
Intimidate +13, Athletics +16, Acrobatics +14
UNTRAINED SKILLS
Arcana +5, Bluff +8, Diplomacy +8, Dungeoneering +5, Endurance +4, Heal +5, History +5, Insight +5, Nature +5, Perception +5, Religion +5, Stealth +7, Streetwise +8, Thievery +9
FEATS
Level 1: Toughness
Level 2: Weapon Proficiency (Talenta Sharrash)
Level 4: Lost in the Crowd
Level 6: Halfling Agility
Level 8: Powerful Charge
Level 10: Deadly Rage
Level 11: Heavy Blade Opportunity
POWERS
Barbarian at-will 1: Pressing Strike (retrained to Howling Strike at Level 2)
Barbarian at-will 1: Foe to Foe
Barbarian encounter 1: Vault the Fallen
Barbarian daily 1: Macetail's Rage
Barbarian utility 2: Tiger's Leap
Barbarian encounter 3: Daring Charge
Barbarian daily 5: Silver Phoenix Rage
Barbarian utility 6: Combat Surge
Barbarian encounter 7: Curtain of Steel
Barbarian daily 9: Black Dragon Rage
Barbarian utility 10: Heart Strike
ITEMS
Hide Armor, Adventurer's Kit, Climber's Kit, Longsword
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Level 14,18,24,28 icrease Str & Cha
Level 21: Retrain Iron Will to Epic Will
Epic Tier
====== Created Using Wizards of the Coast D&D Character Builder ======
Finnan Mac'Finnan, level 21
Halfling, Barbarian, Bear Warrior, Demigod
Feral Might: Thaneborn Triumph
Divine Spark: Divine Spark Charisma
Divine Spark: Divine Spark Strength
Background: Tymanther (Tymanther Benefit)
FINAL ABILITY SCORES
Str 26, Con 12, Dex 17, Int 12, Wis 12, Cha 21.
STARTING ABILITY SCORES
Str 18, Con 10, Dex 12, Int 10, Wis 10, Cha 12.
AC: 29 Fort: 30 Reflex: 26 Will: 29
HP: 162 Surges: 9 Surge Value: 40
TRAINED SKILLS
Intimidate +20, Athletics +24, Acrobatics +19
UNTRAINED SKILLS
Arcana +11, Bluff +15, Diplomacy +15, Dungeoneering +11, Endurance +10, Heal +11, History +11, Insight +11, Nature +11, Perception +11, Religion +11, Stealth +12, Streetwise +15, Thievery +14
FEATS
Level 1: Toughness
Level 2: Weapon Proficiency (Talenta Sharrash)
Level 4: Lost in the Crowd
Level 6: Halfling Agility
Level 8: Powerful Charge
Level 10: Deadly Rage
Level 11: Heavy Blade Opportunity
Level 12: Improved Roar of Triumph
Level 14: Thaneborn Advance
Level 16: Weapon Expertise (Heavy Blade)
Level 18: Devastating Critical
Level 20: Underfoot
Level 21: Heavy Blade Mastery
POWERS
Barbarian at-will 1: Pressing Strike (retrained to Howling Strike at Level 2)
Barbarian at-will 1: Foe to Foe
Barbarian encounter 1: Vault the Fallen
Barbarian daily 1: Macetail's Rage
Barbarian utility 2: Tiger's Leap
Barbarian encounter 3: Daring Charge
Barbarian daily 5: Silver Phoenix Rage
Barbarian utility 6: Combat Surge
Barbarian encounter 7: Curtain of Steel
Barbarian daily 9: Black Dragon Rage
Barbarian utility 10: Heart Strike
Barbarian encounter 13: Thunderfall (replaces Daring Charge)
Barbarian daily 15: Thunderfury Rage (replaces Black Dragon Rage)
Barbarian utility 16: Spur the Cycle
Barbarian encounter 17: Devastating Blow (replaces Vault the Fallen)
Barbarian daily 19: Winter Phoenix Rage (replaces Macetail's Rage)
ITEMS
Hide Armor, Adventurer's Kit, Climber's Kit, Longsword
====== Copy to Clipboard and Press the Import Button on the Summary Tab ====
