Community

Activity Feed

    • bengilmer shared an article.

      April 17 at 5:22am
      Login to Comment
      slaad and modrons... both seem to exist in a vaccuum
      neither interact with the blood war, githyanki, celestials, sigil or the prime material, they just patiently wait in their outer planes for someone to rock up
      how about link Slaad into bullywugs or kuo toa?
      i don't like the idea of slaad being abherrations, since abherrations are from beyond the great wheel/cosmos, not one chaotic aligned part of it. having said that, you could easily say ALL abherrations come from Limbo
      ...


      View full comment
      May 3, 2013 4:45 AM PDT
      Hello dear;
      how are you doing, It's a wonderful compliment to write to you at this moment. Honestly I'm interested to make a good relationship with you after I read your profile today and I am so much interested on you. I want to build a trust and honest good relationship with. However, I shall send to you my picture and tell you more details about myself on my next mail. I want you to write to me through my email (
      ...


      View full comment
      May 20, 2013 3:09 PM PDT
    • bengilmer shared an article.

      April 15 at 3:58am
      Login to Comment
      I don't think creature types should have much if any mechanical consequence. I'd rather label creatures with keywords, so special effects can work on them. Hide from Undead needs the game to notate what is an undead creature, and an Amulet of Protection from Vegetables needs you to define what is a plant.
      But I don't want dragons inherently having different stats than bears. The complexity of 3e-era monster creation was WAY too high. 4e monster design suffered from divorcing mechanics from...


      View full comment
      1 person likes this discussion post.
      April 16, 2013 4:15 PM PDT
      Much preferred the Origin, Type (Subtype) system from 4E than this.
      I understand that, without the core assumptions that 4E had, there would be problems in labeling something as having a Fey origin in a setting without a Feywild, I think this is one thing that the previous edition just plain got right.
      Although, when it comes to 5E monsters, I'd be happy just to see the Level and XP value at the TOP of the write-up


      View full comment
      1 person likes this discussion post.
      April 18, 2013 1:37 PM PDT
    • bengilmer shared an article.

      April 15 at 3:41am
      Login to Comment
      sounds like the CP system from skills and powers in 2e
      April 27, 2013 7:51 AM PDT
      Pondering the direction of skills. I asked myself what skills would I say I possessed in my life. Sadly, I can only think of two exemplary (Carpentry and Performance - day job vs. aspiring actor). My conclusion is this:
      *Skills are vague in most cases - Looking at Perform (not a listed SKILL in this iteration as yet), obviously there are many types of performance (Dance, Oration, Acting, Painting, Sculpting, etc.). So it seems to me that a general Skill (ARTISTRY) can represent a sub-skill...


      View full comment
      April 28, 2013 7:48 AM PDT
    • bengilmer shared an article.

      March 21 at 12:14am
      4 people like this external article.
    • bengilmer posted to rickcecil's forum thread on the DnD Next group.

      March 20 at 9:08pm
    • bengilmer posted to his forum thread.

      March 20 at 8:04pm
    • bengilmer posted to Orzel's forum thread on the DnD Next group.

      March 20 at 4:45pm
    • bengilmer posted to Druthlen's forum thread.

      Forum Topic: Warlord healing
      March 20 at 4:36pm
      1 person likes this forum thread.
    • bengilmer posted to Orzel's forum thread.

      March 20 at 2:44pm
    • bengilmer posted to blexmer1's forum thread.

      Forum Topic: Multiclassing?
      March 20 at 11:10am
    • bengilmer shared an article.

      March 17 at 11:42pm
      1 person likes this external article.

My Profile

Comments

My Characters

Lair Assault

Vitals

    Loading...

Calendar

     

Calendar Events

    There are no upcoming events for this calendar.