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Results for tag: artifact decks
Posted by:
Samot
on Jul 26, 2011 at 09:09:12 PM
This time on "Better know an artifact deck" I'm presenting my, hopefully unique, take on a rather cliche white equipment deck. [deck] This is an equipped white weenie deck, but also has a knight/soldier tribe lord in the form of [c]Auriok Steelshaper[/c]. This deck really bloomed with the publishing of [c]Puresteel Paladin[/c]. Alongside [c]Auriok Steelshaper[/c], it makes the 0 cmc equipment highly effective by reducing their only mana costs: equipping. On top of that, the Paladin then adds a draw engine fueled by the 0 cmc cards when it ...
Posted by:
Samot
on Jul 18, 2011 at 08:58:12 AM
This time on "Better know an artifact deck" I'll be discussing my colorless charge counter deck. As much as I love this deck, I'm still not happy with it. There are SO many neat things you can do with charge counters it's very difficult to pare it down to one deck's worth. This is the deck as it stands now, and is currently the best functioning version I've tested, but I'm sure it could be better. [deck] The core of the deck is the production and manipulation of charge counters, with the end result being infinite turns. The most ...
Posted by:
Samot
on Jul 14, 2011 at 11:25:43 PM
On this edition of "better know an artifact deck" I present a green deck which uses modular creatures and a few combos to exploit +1/+1 counters. [deck] [c]Minion Reflector[/c] is a little expensive, but you want it out as soon as possible, because every arcbound creature you copy gets you additional +1/+1 counters for the ones that are sticking around. Additionaly, when an artifact creature is going to be killed, either in combat or at the end of turn due to minion reflector, sac it to the [c]Throne of Geth[/c] and you get to proliforate the rest of your army while still moving their counters to another creature. Don't ...
Posted by:
Samot
on Jul 8, 2011 at 09:23:00 AM
By popular demand (all right, one guy voted) this edition of "Better know an artifact deck" is about my colorless control deck. When the deck was first envisioned, it had a creature aspect to it which has since been removed in favor of a creatureless build. The thread discussing the creature deck can be found here, but I will be discussing the deck as it exists now. [deck] 4* Urza's Powerplant The core card of this deck is [c]Bottled Cloister[/c]. Without instants, or flash, I've decided to embrace the fact that an artificer's hand is of very low use during their ...
Posted by:
Samot
on Jul 4, 2011 at 05:49:33 PM
This time on "Better know an artifact deck," I'll be sharing my favorite colored artifact deck; "Dragon School" This blue deck uses a collection of infinite mana engines and artifact tutors to produce a flock of dragons using [c]Tatsumasa, The Dragon's Fang[/c]. [deck= Dragon School] 4* Muddle the Mixture The number of combos in this deck is enough to choke a wide-necked animal, lets see if I can describe them. [c]Power Artifact[/c] on either ...
Posted by:
Samot
on Jun 29, 2011 at 09:30:21 PM
This edition of "better know an artifact deck" concerns one of my oldest colorless decks. It began as a loosely assembled "flying swords" deck, and solidified into an aggro deck with a nice bit of recursion due to [c]Deathrender[/c], [c]Junk Diver[/c], and eventually [c]Sword of Light and Shadow[/c]. It was also a vehicle for one of my favorite flying artifact beaters [c]Teeka's Dragon[/c], until it was replaced recently by [c]Steel Hellkite[/c]. [deck] 4* Dancing Scimitar The cool thing ...
Posted by:
Samot
on Jun 24, 2011 at 04:16:41 AM
The second in this series of blog posts is the first of several mono-colored artifact based decks. It is mono black aggro. [Deck] This is a black deck which exploits 0 cmc artifacts and low or alternate casting cost creatures to provide heavy aggro as soon as posible without resorting to affinity. [c]Phylactery Lich[/c] and [c]Salvage Titan[/c] are the threats here, along with the 0cmc creatures properly equipped, and any of them can be produced fairly consistently in the first three turns. However, the deck has very little recursion so you have to ...
Posted by:
Samot
on Jun 22, 2011 at 07:34:29 PM
This is the first installment of our many part series "Better know an artifact deck" In this series of blog entries I will be sharing and discussing my many casual artifact decks. They are generally thematic, and typically exploit artifact based combos or tribes while attempting to remain "fair" according to my personal definition. These are not intended to be competitive decks, but there are many solid ideas at their core that could be exploited in competitive environments. In this first installment of our many part series "Better know an artifact deck," I present one of my many entirely colorless artifact decks, and one of my favorite artifact tribal decks, Golems. [Deck] 4* Cloudpost 4* Battered Golem |