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    • GMChris voted in the poll, "In a game that provides limited access to self-healing, which do you prefer?".

      April 26, 2012 at 7:01am
      1 person likes this poll.
    • GMChris voted in the poll, "What kind of access should player characters have to self-healing?".

      April 26, 2012 at 7:01am
      1 person likes this poll.
    • Marandahir voted in the poll, "What Type of D&D Next Seminar Support Would You Like to See at Gen Con?".

      February 17, 2012 at 12:32pm
    • mhbjarkistef voted in the poll, "Should eponymous spells be part of the core game?".

      February 17, 2012 at 12:32pm
    • mhbjarkistef voted in the poll, "Warrior characters shouldn't automatically have multiple attacks but should instead have increasing damage, with the option to spread that damage around through feats or features?".

      February 17, 2012 at 12:30pm
    • mhbjarkistef voted in the poll, "Should warrior characters be able to make extra attacks as they gain higher levels and at no penalty to the attack roll (1st Edition)?".

      February 17, 2012 at 12:30pm
    • mhbjarkistef voted in the poll, "Should warrior characters be able to make extra attacks as they gain higher levels and at a diminishing penalty to the attack roll (3rd Edition)?".

      February 17, 2012 at 12:30pm
    • mhbjarkistef voted in the poll, "Of the following two dice tricks, which would you prefer as part of a core mechanic of the game (choose one)?".

      February 17, 2012 at 12:29pm
    • mhbjarkistef voted in the poll, "I prefer dice tricks over static modifiers.".

      February 17, 2012 at 12:28pm
    • mhbjarkistef voted in the poll, "Dice tricks are fun for occasional use (a specific spell, feat, and so on), but should remain out of the core game.".

      February 17, 2012 at 12:28pm
    • Koga305 voted in the poll, "Dice tricks should be a part of D&D. ".

      February 17, 2012 at 12:28pm
    • AronPo shared an article.

      November 16, 2011 at 6:36am
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      OK. Thank you for clarifying.
      I hope later on when the older encounter adventures are retired they reconsider as I don't have access to a store that participates.


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      November 22, 2011 11:37 PM PST
      I also wonder about the difficulty of the monsters vs character level. With the game being about "luck" with die rolls, if you have a party that has one bad day of die rolling they could die to a tree.
      January 7, 2012 9:09 AM PST
    • DeathByDonut voted in the poll, "CC - 2 - Intellect Tyrant vs Stirgethid".

      July 20, 2011 at 3:10pm
    • DeathByDonut voted in the poll, "CC - 2 - Displacer Dragon vs Medusa Hydra".

      July 20, 2011 at 3:09pm
    • AronPo shared an article.

      July 1, 2011 at 6:59am
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      The digital format has the severe disadvantage of not being collectible. I've had a Dragon Subscription for almost twenty years... and used to go to the game store and look for older magazines that had articles of interest to me.
      Look at what Dragon 1, 100, 200 go for.... never will Dragon 400 generate that or even generate that much interest. I recall when I first subscribed to Dragon, eagerly awaiting the arrival of my magazine and reading it cover to cover... then came the WoTC buy out...


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      September 14, 2011 9:30 AM PDT
      I like the format now but sorely miss the excitement of buying a copy of Dragon or Dungeon at the local hobby shop or book store. Things like the iPad has made this pretty nice though. I have been a opposed to E-readers but it's like clutching to albums when itunes is faster, we are all about needing it now, needing it faster. An annual would be nice, maybe broken into parts? An adventures annual, an annual on PCs, ect..
      October 25, 2011 4:35 PM PDT

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