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    • archion shared an article.

      October 21, 2012 at 9:34am
    • archion shared an article.

      October 21, 2012 at 9:16am
    • archion shared an article.

      June 26, 2012 at 2:06pm
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      All I want is a wizard that doesn't use vancian casting. That's still all I want. Don't give me a sorcerer or something else - I'd like a wizard, please. Sans vancian.
      July 3, 2012 12:15 PM PDT
      But the wizard isn't a D&D wizard if he doesn't use Vancian casting. I have been playing wizards since the dawn of "Eldritch Wizardry" and I wouldn't have them any other way.
      If they change the mechanic then change the name, it isn't a true wizard.


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      July 13, 2012 12:28 AM PDT
    • archion posted to Macdaddyblack's forum thread.

      June 18, 2012 at 2:44pm
    • archion shared an article.

      June 12, 2012 at 3:56pm
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      (I'm sorry, I haven't read the entirety of this thread, so apologies if this has already been suggested.)
      I don't like disengaging from melee being consequence free, but I'm not keen to reintroduce AsOO either. In our first playtest, in addition to heavily using (abusing?) the move before-and-after rules (shot-on-the-run style pop out from cover, shoot and pop back behind cover) we also had the issue of consequence free moves and hustles, enabling players to leave melee, run past other...


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      August 15, 2012 1:33 AM PDT
      (I ran out of characters.)
      I think the fairest thing would be to say that if you've already used your action this turn, then you can't use another action as part of your reaction. But you can still use your remaining movement or a free action to react.
      This would deal nicely with the following situation which arose:
      6 goblins run down a dark tunnel with spears. Each wants to throw his spear from hiding (in the darkness) once getting close enough to see the invaders. Since they...


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      August 15, 2012 1:49 AM PDT
    • archion shared an article.

      May 1, 2012 at 8:55am
    • archion shared an article.

      April 11, 2012 at 7:44am
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      1 person likes this external article.
      It would be a mistake to bind yourself too tightly to the past and limit your options. Surely, creating a fantasy roleplaying game that is as much fun as possible is more important than maintaining the "feel" of D&D. Moreover, the new version will have to offer some compelling improvements if people are to be convinced to give up their favorite existing editions and spend the money to buy the new books.
      From the player's standpoint, it's not clear that fragmentation is bad. As long...


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      May 22, 2012 12:35 AM PDT
      I now am familiar with how the modules work, will it actually work for each individual character can be run with different modules or does it just mean different DMs in Next will be able to run the game with different modules. Different means to the same end. I read a post lately where one person stated that a player with a first edition character wouldnt have the patience for a 4th edition character to make all their rolls. I dont know. I checked out Paizo's advanced rules on their OGC site....

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      July 27, 2012 8:23 PM PDT

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      About Me: I step from the shadows,laying my tome upon the table.Spreading the component dice atop the hardened cover,i raise my head.
      "Shall we play"
      Movies: horror,fantasy,sci-fi,comedys
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      A very enjoyable game!!!
      Likes: designing adventures and campaigns for D&D.
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      Other Games I Play: call of cthulu,world of darkness(vampire/werewolf/mage),rifts,
      and anything that is fun.

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    Wizards of the coast has arrived at an incredible and very enjoyable version of the Dungeons & Dragons game.You guys are awesome. Cheers!!! Long live 4th Edition!!

    archion
    December 17, 2009
    4:59 PM
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