|
Created Using Wizards of the Coast D&D Character BuilderGrai, level 3Half-Orc, FighterFighter Talents: Two-handed Weapon TalentBackground: Occupation - Military (+2 to Athletics)FINAL ABILITY SCORESStr 18, Con 14, Dex 15, Int 10, Wis 14, Cha 8. STARTING ABILITY SCORESStr 16, Con 14, Dex 13, Int 10, Wis 14, Cha 8. AC: 13 Fort: 17 Reflex: 13 Will: 13HP: 41 Surges: 12 Surge Value: 10 TRAINED SKILLSHeal +8, Athletics +12, Endurance +10 UNTRAINED SKILLSAcrobatics +3, Arcana +1, Bluff, Diplomacy, Dungeoneering +3, History +1, Insight +3, Intimidate +2, Nature +3, Perception +3, Religion +1, Stealth +3, Streetwise, Thievery +3 FEATSLevel 1: Thirst for BattleLevel 2: Weapon Proficiency (Greatspear) POWERSFighter at-will 1: CleaveFighter at-will 1: Footwork LureFighter encounter 1: Lunging StrikeFighter daily 1: Harrier's PloyFighter utility 2: Defensive StanceFighter encounter 3: Rain of Blows ITEMSAdventurer's Kit, Greatspear of Myrdroon's Shard +1, Savage Scale Armor +1, Brooch of Shielding +1, Distance Javelin +1, Crowbar, Grappling Hook, Climber's Kit, Lute, Wine, Bottle (2) Copy to Clipboard and Press the Import Button on the Summary TabBackground“Sir MacDorvan, we found where the captives were,” the solder called to overseeing knight, trailing off fearing repercussions for the news he was about to deliver. “What is it, spit it out, was the lady here, is she safe,” there was an air of desperation in the old knights voice. “No sir, we were to late,” the solder says looking down, “the only thing living was this.” MacDorvan with curiosity peaked proceeds to lift the blanket the solder holds, “ung,” he groans, “by the immortals, that’s hideous.” “What shall I do with it sir?” “I don’t know solder, I don’t know.” So Grai became known to the civilized world. His name given to him after the color of his skin by the solders who raised him. All his life he lived amongst the solders, at first almost as a pet to most, and to others a grim reminder of the lives they left behind. Over time he grew, living off of scraps, becoming at times a mascot, a camp worker, and in time a fellow solder. As a pikeman of Legion VII he saw more battles then expected, fighting naturally with a spear twice as tall as he is. Despite his prowess and veterancy he was never allowed to advance in rank due to his orcish heritage. New solders would come as old ones died or retired, and Grai stayed, always there in camp working harder then anyone else, repairing weapons and armor and when he found the spare time playing on an old worn fiddle. |