Corporate
Hasbro
© 1995-2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.
DescriptionSkills
Trained Skills
Endurance: 16 Heal: 14 Nature: 14 Perception: 16 Untrained Skills Acrobatics: 5 Arcana: 5 Athletics: 4 Bluff: 3 Diplomacy: 3 Dungeoneering: 11 History: 5 Insight: 9 Intimidate: 3 Religion: 5 Stealth: 4 Streetwise: 3 Thievery: 4
10
4
20
9
11
4
13
5
20
9
8
3
20
22
18
22
67
(Bloodied 33)
16
13
4
5
PowersMelee Basic Attack, Ranged Basic Attack, Dwarven Resilience, Spirit's Shield, Protecting Strike, Call Spirit Companion, Healing Spirit, Speak with Spirits, Stalker's Strike, Certain Threat, Spirit of Consuming Terror, Protective Roots, Spring Renewal Strike, Wind of Pain and Succor, Primal Investiture, Blood-Red Mist EquipmentTotem, Backpack (empty), Bedroll, Flint and Steel, Belt Pouch (empty), Trail Rations, Waterskin, Climber's Kit, Bell and whistle, Leather Armor, Light Shield, Everburning Torch, Leather Armor, Vengeful Spirit Totem +2, Amulet of Double Fortune +2, Light Shield, Magic Totem +2, Potion of Healing, Winter's Grasp Totem +2, Leather Armor, Cloak of the Crimson Path +2, Adventurer's Kit, Light Shield, Acrobat Boots, Bracers of Respite (heroic tier), Gauntlets of Blood (heroic tier), Crowbar, Miner's helmet, Potion of Cure Moderate Wounds, Belt of Vigor (heroic tier) FeatsVigorous Spirit, Mobile Spirit, Rejuvenating Spirit, Resilient Spirit, Strengthening Spirit Other AbilitiesClass Features: Heir of Delzoun Starting Feature, Companion Spirit, Protector Spirit, Healing Spirit, Speak with Spirits, Heir of Delzoun Level 5 Feature
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